VR World-Building · Interactive Installation

Momoland VR

← All Work
Momoland VR debut event

Client

Momo Pixel

Event

Momoland IV

Tools

Google Tiltbrush
Gravity Sketch
Unity

Shown At

Afrotech Fest London 2019
MassArt Museum, Boston

The Project

Momoland is an event series curated by visual artist and musician Momo Pixel. She tasked me with creating a virtual reality extension for the fourth event, drawing inspiration from her body of pixel art. Using Google Tiltbrush and Gravity Sketch, I crafted a crystallized neon-filled metropolis for this first iteration — a world that felt native to her aesthetic before a single headset was put on.

Momoland pixel art — car
Momoland pixel art — character

Building the World

By default I begin conceptualization of a VR world in VR. I start with 3D sketches in Google Tiltbrush — rough outlines of layout and scale. From there I bring those sketches into Unity to feel the space from the inside. Experiencing your layout in VR as early as possible is non-negotiable. Layout comes first, then specific asset creation — buildings, ships, skyboxes. Finally, materials and shaders.

Momoland event — live crowd
Momoland event poster

Since day one of my VR journey I’ve had a commitment to supporting underrepresented creators in technology. As we continue this collaboration, I hope to become a resource to any unheard voices looking to use VR in their work. Experiences like Momoland are an invitation — closer in to the industry.